Friday, July 24, 2009

PVP: World of Combat

I have to say when I originally started playing WOW about three years ago; PVP was not my favorite thing to do. I believe my disfavor related to my lack of understanding of the PVP process. When anyone tried PVP for the first time I would believe there is a lot of frustration. The mechanics involved are so different from the typical PVE setting; running up to your target, sitting there, and running through your rotation.

And for those who play on PVE servers, there really is never a need to learn PVP unless you want to delve into the Battlegrounds and maybe later into arena. I started on a PVE server (Sentinels) and tried some bg's in the early game, and became quickly frustrated. Even though I was miserable at it, I was still very intrigued.  While BG's at first made not a lot of sense, once you learn PVP skills and the strategy behind the games, it becomes much more enjoyable.  Today, I really enjoy BG's, and believe they don't get the player and developer focus they deserve.

My main ended up being a rogue Dolance, and I was fortunate enough to be able to be guided by one of the best PVP rogues in the game Alkira, also our guild leader. Our guild, Twilight Society, on occasion we would
venture to the Gurubashi Areana in Stranglehold Vale where we would team up and battle against each other. By watching Alkira and seeing how he moved and worked his crowd control, I learned a great deal quickly. I have also had quit a few conversations with him on this topic and in time we have become great friends.
I in no way have met his level of pvp, but I am coming along quit well; indeed!

PVP may not be for everyone but it is for anyone who wants to give it a shot (pun absolutely intended). What I mean is you don’t need any certain gear to start your hand at another fantastic feature of game play in the World of Warcraft.

So to dive further into PVP, I rolled some toons on a PVP/RP server (Ravenholdt). Wow, this was a whole new experience. I got a true taste of world PVP. As I progressed through the ranks I grew very found of having to watch over your back. When you get board with the every day grinding you can camp opposite faction areas.  Many times have I sat giggling while taking out some low level toons in TM and then hiding in the trees watching all the high level cavalry go running by. I enjoy solo play quit a bit, but teaming up on quest especially in neutral areas like Tanaris is really a big help and often you get to skirmish a little with opposing faction players in the area.  Even boring traveling from Zone to Zone leveling had a whole new flavor and excitement. One of Blizzard's Wow tips is if you take the road you are less likely to incur aggressors, not so on a PVP server. Taking the road often gets you whacked by a leveling 80 farming some lowbie zone. That brings me to my next topic; Ganking.......

Ganking.....defined so many different ways. What is it to gank or be ganked. I have actually had some heated debates on this very topic.  I was explained to by a good friend of mine that ganking is: anytime you attack a flagged player when they don't expect it.  To be fair this was on the PVE server I play.  Let me remind you I play a rogue.  I found this hard to swallow; the very premise of a rogue is sneak attacks and dirty tricks and argued this point quit vehemently.  Again to be fair this was in regards to a Guild Member who had an opposing faction toon at level 80 that had to be flagged to complete a holiday quest.  I attacked him and was later chastised in guild chat for doing do.  The drama quickly ceased and although i was riled, my friend (Zermata - good friend), calmed me with reason.  That is when the ganked conversation begun. 

My stance is this:  ganking occurs when a flagged player is engaging or just has engaged in combat and is not at full health when you attack (in world PVP).  This is clearly dis honorable.  What is not ganking is attacking a flagged player near your same level and playing to win using stealth, cover, or trickery to accomplish the kill.  I feel very strongly about this and believe this is one premise to world pvp.  Now, the question of hitting lower level toons.  Unfortunately this may be a necessary evil.  While this can be seen as ganking and probably is, there are occasions when soilders need bait.  I simply mean, that by popping a few lower level toons, the help cries come out and then your competition soon arrives.  Now, what I dislike is camping corpses, and try very hard not to do this.  There are some times where my bait needs a little squeezing to cry out, and so be it, war is hell.

I enjoy PVP very much and have really grown both in skill and understanding.  I hear on occasion, I really would like to try PVP but am not sure how to "get into it".  Its simple, it has a medium learning curve, you just have to try it, keep with it, and then decide if this play style is for you.  Good hunting mates, until my next message.....
From the Sharpen Pen Of:
~Dolance
PS
Alkira, love you bro!

Thursday, July 9, 2009

Interesting Concept

I found this out Wow.Com http://www.wow.com/2009/07/09/breakfast-topic-different-states-of-rest/; an absolute must read daily informational source about the World of Warcraft. The idea of different levels of rest, effecting your toon differently would add a new twist to the game. At the level of exhaustion, one could be required to eat or drink to retain there overall energy levels. I believe this is being done in some MMO's already.